Go to Delta Invasion page. |
Go to My Own Invasion Pack
(Serious Sam Style) |
Go to Wolfenstein 3D Invasion map
pack ( lead by
UnTrustable ) |
Go to Zeta invasion project
(by WartonCove) |
Go to Invasion Unleased
( lead by Mifu ) |
Go to Phoenix Invasion
( lead by BlazingPhoenix
) |
Go
to Last Hell (Done in 2000 By UnTrustable
- DoomCad6.11 (Not Doom Builder) |
Go
to Hank Cafe's ToyBox project (converting
by UnTrustable) |
Go
to Race of Madness (RoM) (lead by Cpl
Foley) |
screenshots |
Hangar:
Map01
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With
Doom 3D Invasion i want 2 things. More
experiënces with 3D floors or any of |
that
kind, and i want to make a change in the standard
Skulltag Invasion mode. |
I
change it with adding sub missions, like you
probably have seen in Zero Invasion, |
adding
the Hack Device. With that tool alot can be done
as being a mission like fixing |
a
damaged machinery that can serve for assistance
against the zombie invasion. |
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At
start, You will have 200 health. |
I
am planning to add an auto-health |
regenerator
script somehow at |
later
times. And i want to punish |
players
who are using the suicidal |
attack
against the monsters. |
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The
first base you teleport in is a |
new
from scratch building. This is |
the
only building that is clean from |
zombies
and monster invaders |
story-wise. |
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The
outside is constructed in such |
way,
that it has to be impossible |
for
the monsters to get up or inside |
this
building. If they do, you must |
have
letting them in on purpose. |
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Once
you got out and sweep the |
entire
outside area, you will hit this |
wall.
This will be your first puzzle. |
There
is no way you will get that |
door
open since you dont have a key, |
code
or hack device. |
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When
you get your ass to the other |
side
of that wall, then finally you will |
see
the hangar building of Doom1. |
That
building is made out of 3D floors |
and
is slightly different than the |
classic. |
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The
door you are supposed to get |
in
according to original E1M1 map is |
locked,
so there is your second |
puzzle
to get in. Here im still busy |
with
this map, so i can't show much |
more
here. |
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